jm47 on Fri, 23 Mar 2012 18:56:16
One of the //build talks was called "Building Xbox LIVE games for Windows 8." From about 54 minutes into the video, there's a discussion about how it will still be walled off but as long as you don't just make an app with a button to get points (i.e. you have a real game) they want to let people on the platform. He provided the following link, which was supposed to be active 1 week following the talk:
And the talk is available here:
(FYI comments are disabled there)
The relevant portion starts about 53:30 into the video. Here's my transcript of this part:
"Xbox LIVE is still going to be a managed system, but--there is a but--everyone who has a game that wants to be on the service can become part of the Xbox LIVE service. If you have a good game, and it doesn't matter if you are a 10,000 people game publisher or you're one guy sitting at home building a great game, we want you on the Xbox LIVE service.
We're going to make the onboarding experience very easy, very seamless, and we're really going to accept everyone who wants to be part of the service as long as you have good games, right, if it's not a form with a button that gives you a thousand points, then I assume it is a good game. Now, more important is all of it is free, and we will be making tools and environments and developer support free for all developers that will be in the program.
So we really want to make sure that you're successful and that we provide you all the tools that you need to be successful. How do you get started? You have a link there at the bottom [edit: go.microsoft.com/fwlink?LinkId=228422, from slides], actually the link is going to be available in a week, but this is where you go to submit your games. We are going to be making that available in a week and you can start interaction with us. So again, let's go and start building games together."
I've monitored this since link periodically the talk, but the only thing I've ever seen it do is point to xbox.com. Any pointers on how to get on board with this?
philothanic on Tue, 27 Mar 2012 16:00:36
As of the Consumer Preview release, Microsoft posted slides from GDC 2012 at the Metro Developing games section. One of the PowerPoints had a slide with an overview of the Xbox Live approval process for games, and an email address to contact Xbox Live about creating an Xbox Live enabled game for Windows 8.
I think it was this PowerPoint: Asynchronous Gaming with Xbox LIVE